Consumables Medicine

Healing Liquor

ID 20007

A medicine that recover HP

Item information

Stacks to
32,767
Base NPC price
270 Vis
Base sell value
83 Vis
Trading
Can be traded
Recorded as
HealingLiquor

Monster drops

The Stone Lv 100 · Home
every kill · ×1–2
Rock Lv 100 · Home
every kill · ×1–2
Tree Lv 55 · Structure
every kill
Basanite Lv 100 · Home
every kill · ×1–2
Adularia Lv 100 · Home
every kill · ×1–2
Lost Supplies Lv 13 · Structure
1 in 3
Cask Lv 11 · Structure
1 in 3
A Box Lv 13 · Structure
1 in 3
Cask Lv 16 · Structure
1 in 3
A Box Lv 27 · Structure
1 in 3
Cask Lv 30 · Structure
1 in 3
A Box Lv 32 · Structure
1 in 3
Cask Lv 74 · Structure
1 in 3
A Box Lv 78 · Structure
1 in 3
Cask Lv 80 · Structure
1 in 3
A Box Lv 57 · Structure
1 in 3
Cask Lv 59 · Structure
1 in 3
A Box Lv 93 · Structure
1 in 3
Cask Lv 95 · Structure
1 in 3
A Box Lv 97 · Structure
1 in 3
Cask Lv 40 · Structure
1 in 3
A Box Lv 42 · Structure
1 in 3
Cask Lv 44 · Structure
1 in 3
A Box Lv 65 · Structure
1 in 3
A Box Lv 69 · Structure
1 in 3
Treasure Phobitan Lv 100 · Demon
1 in 3
Treasure Phobitan Lv 100 · Demon
1 in 3
Treasure Phobitan Lv 100 · Demon
1 in 3
Janzur Box Lv 13 · Structure
1 in 3
Janzur Box Lv 13 · Structure
1 in 3
Mi Box Lv 13 · Structure
1 in 3
Janzur Box Lv 13 · Structure
1 in 3
Mi Box Lv 13 · Structure
1 in 3
Louis Box Lv 13 · Structure
1 in 3
Coco Box Lv 13 · Structure
1 in 3

Baseline odds include the recorded Solace drop rate ×3, with a map reward multiplier of 1. Map modifiers, events and drop eligibility may change the outcome. Hover for the table value.

Recorded shop listings

Source prices, not guaranteed current offers. Merchant access and cash promotions can depend on in-game conditions.

Item Merchant Item Dealer, Monica — Bedel · conditional
270 Vis
Item Merchant Item Dealer, Schlino — Kielce · conditional
270 Vis
Item Merchant Item Dealer, Jessica — Port of Gigante · conditional
270 Vis
Item Merchant Item Merchant Neelie — Ilisia · conditional
270 Vis
Item Merchant Item Dealer, Jessica — Cite de Reboldoeux · conditional
270 Vis