The item catalogue
Consumables
450 items · Equipment, supplies and discoveries from the Solace client
Showing 361–420 of 450 itemsOpen an item for details and recorded sources.
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Sherry's Practice Note
Medicine
Note Sherry takes after every practice. Use to obtain helpful effect. Will be deleted at the end of the event.
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Shiny Diamond Ore
Medicine
An uncut diamond. A simple, unpolished stone. You can exchange it with other items from diamond craftsman.
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Shiny Hammer
Medicine
It will grant a buff.
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Shooting Enhance Ampul
Medicine
Drink this medicine to attain Lv.12 'Shooting Enhance'. Ignores the 'Prompt Action', 'Consolidation', and each Enhance buff while in use. (Continues for 10 min…
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Shooting Enhance Ampul - Event
Medicine
Drink this medicine to attain Lv.12 'Shooting Enhance'. Ignores the 'Prompt Action', 'Consolidation', and each Enhance buff while in use. (Continues for 10 min…
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Shooting Enhance Ampule(1MCC)
Medicine
Drink this medicine to attain Level 12 'Shooting Enhancement'. Ignores the 'Riff', 'Consolidation', and each enhancement buffs while in use. (Continues for 10 …
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Shooting Enhance Ampule (1MCC) - Event
Medicine
Drink this medicine to attain Level 12 'Shooting Enhancement'. Ignores the 'Riff', 'Consolidation', and each enhancement buffs while in use. (Continues for 10 …
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Shooting Enhancement Potion (1MCC)
Medicine
Leader obtain Lv.12 Shooting Enhance effect. Ignore Prompt Action, Consolidation and each Enhance buff while in use. (For 1 hour)
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Shooting Enhance Potion
Medicine
Drink this medicine to attain Lv.12 'Shooting Enhance'. Ignores the 'Prompt Action', 'Consolidation', and each Enhance buff while in use. (Continues for 1 hour)
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Soul-Filler
Medicine
A medicine that restores SP.
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Soul Crystal
Medicine
Clear crystal that projects warmth. It calms and soothes you.
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Soul Crystal (Beginner)
Medicine
Clear crystal that projects warmth. It calms and soothes you.
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Soul Crystal - Event
Medicine
Clear crystal that projects warmth. It calms and soothes you.
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Soul Crystal for Colony
Medicine
Colony War exclusive Soul Stone can be used only in the Colony War field once using it, you should wait 180 sec. In order to re-use it.
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Soul Crystal x11
Medicine
Clear crystal that projects warmth. It calms and soothes you.
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Soul Crystal x11
Medicine
Clear crystal that projects warmth. It calms and soothes you.
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Soul Filler(Bundle)
Medicine
A medicine that restores SP.
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Soul Filler x20
Medicine
A medicine that restores SP.
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Soul Generator - Event
Medicine
A medicine that restores SP.
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Soul Liquor
Medicine
A medicine that restores SP.
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Soul Liquor (Bundle)
Medicine
A medicine that restores SP.
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Soul Potion
Medicine
A medicine that restores SP.
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Soul Water
Medicine
Mysterious water containing the [Elemental Penetration] effect.
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SP Boost Potion 700
Medicine
Increases character's maximum SP by 700 for 30 minutes.
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SP Boost Potion 1000
Medicine
Increases character's maximum SP by 1000 for 30 minutes.
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SP Boost Potion 1500
Medicine
Increases character's maximum SP by 1500 for 30 minutes.
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SP Enhance Potion (Event) 100
Medicine
Increases character's maximum SP by 100 for 30 minutes.
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SP Enhance Potion (Event) 200
Medicine
Increases character's maximum SP by 200 for 30 minutes.
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SP Enhance Potion (Event) 1000
Medicine
Increases character's maximum SP by 1000 for 30 minutes.
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Squad Soul Crystal
Medicine
Clear crystal that projects warmth. It calms and soothes you.
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Status Ampule - AGI
Medicine
Increases 'AGI' of your team member for a while. Effect lasts for 1 hour, and can't be stacked.
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Status Ampule - DEX
Medicine
Increases 'DEX' of your team member for a while. Effect lasts for 1 hour, and can't be stacked.
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Status Ampule - HP
Medicine
Increases 'CON' of your team member for a while. Effect lasts for 1 hour, and can't be stacked.
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Status Ampule - INT
Medicine
Increases 'INT' of your team member for a while. Effect lasts for 1 hour, and can't be stacked.
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Status Ampule - SEN
Medicine
Increases 'SEN' of your team member for a while. Effect lasts for 1 hour, and can't be stacked.
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Status Ampule - SEN (Event)
Medicine
Increases 'SEN' of your family for a while. Effect lasts for 1 hour, and can't be stacked.
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Status Ampule - STR
Medicine
Increases 'STR' of your team member for a while. Effect lasts for 1 hour, and can't be stacked.
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Steroid Liquor
Medicine
No one knows who created. Grant powerful abilities than usual (For 10 hours, Not overlapped with Touch of heaven)
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Steroid Liquor - Event
Medicine
No one knows who created. Grant powerful abilities than usual (For 10 hours, Not overlapped with Touch of heaven)
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Steroid Potion
Medicine
No one knows who created. Grant powerful abilities than usual (For 1 hour, Not overlapped with Touch of heaven)
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Steroid Potion
Medicine
No one knows who created. Grant powerful abilities than usual (For 1 hour, Not overlapped with Touch of heaven)
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Steroid Potion
Medicine
No one knows who created. Grant powerful abilities than usual (For 1 hour, Not overlapped with Touch of heaven)
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Steroid Potion
Medicine
No one knows who created. Grant powerful abilities than usual (For 1 hour, Not overlapped with Touch of heaven) Give it to the Pioneer Support Soldier, Gren NP…
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Steroid Potion - Event
Medicine
No one knows who created. Grant powerful abilities than usual (For 1 hour, Not overlapped with Touch of heaven)
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Stimulant
Medicine
Drink this medicine to attain Lv.5 Acceleration.
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Stimulant (Bundle)
Medicine
Drink this medicine to attain Lv.5 Acceleration.
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Supreme Soul Generator (Event)
Medicine
A medicine that restores a huge amount of SP.
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Team Arena Soul Crystal
Medicine
Clear crystal that projects warmth. It calms and soothes you.
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Test1
Medicine
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Test2
Medicine
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Test3
Medicine
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Test4
Medicine
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Total Enhance Tribe Potion for family members
Medicine
The Medicine increasing team member's ATK to all tribes for a certain time. Effective for 1 hour and impossible to use it together with other Enhance Tribe Pot…
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Total Status Ampule
Medicine
Medicine that increases all status of team members for a certain time. Lasts for 1 hour and cannot be stacked with other Status Ampules or Potions.
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Total Status Ampule (Event)
Medicine
Medicine that increases all status of team members for a certain time. Lasts for 1 hour and cannot be stacked with other Status Ampules or Potions.
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Training Potion (Large)
Medicine
Training supplement that adds to total stance EXP.
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Training Potion (Medium)
Medicine
Training supplement that adds to total stance EXP.
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Training Potion (Small)
Medicine
Training supplement that adds to total stance EXP.
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Trans Ampule
Medicine
When used, Basic EXP and Stance EXP gained from combat increase by 20% for 10 minutes. Item Drop Rate increases by 20%. Can be stacked with Tactical Stance Boo…
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Trans Liquor
Medicine
When used, Basic EXP and Stance EXP gained from combat increase by 20% for 10 minutes. Item Drop Rate increases by 20%. Can be stacked with Tactical Stance Boo…